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EchoGrid Renderer

Project Overview

A high-performance rendering pipeline designed for glitch-textured overlays and dynamic grid-based UI effects. Used across Nova diagnostics, the Awareness Dashboard, and future tools in the Ambient Pixels system.

Development Log

  • 2025-04-12
    • ✅ Initial project stub created
    • ✅ Integrated with Nova HUD
    • ✅ Supports grid-row/grid-cell dynamic scaling
    • 🧪 Testing performance with real-time diagnostic overlays
  • 2025-04-10
    • 🧠 Concept finalized after successful prototype with Nova’s system pulse maps
    • 🎨 Designed glitch-inspired texture palette
    • ⚡ First round of canvas render tests completed

Usage

Future Plans