A high-performance rendering pipeline designed for glitch-textured overlays and dynamic grid-based UI effects. Used across Nova diagnostics, the Awareness Dashboard, and future tools in the Ambient Pixels system.
Project Overview
Development Log
- 2025-04-12
- โ Initial project stub created
- โ Integrated with Nova HUD
- โ
Supports
grid-row/grid-celldynamic scaling - ๐งช Testing performance with real-time diagnostic overlays
- 2025-04-10
- ๐ง Concept finalized after successful prototype with Nova's system pulse maps
- ๐จ Designed glitch-inspired texture palette
- โก First round of canvas render tests completed
Usage
<div class="echogrid-renderer" data-layer="glitch"></div>
Render logic is powered via JavaScript canvas layers and can be extended with async animations.
Future Plans
- Add adaptive color scheme support (based on Nova's current mood state)
- Enable keyboard interaction for developers
- Create standalone demo with toggleable themes
- Possibly open-source components for community experimentation