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About Ambient Pixels

Where glitch meets polish and every pixel tells a story

About Ambient Pixels

Ambient Pixels is a living, evolving creative studio. Part playground, part showcase, and fully wired for experimentation— it’s where glitch meets polish, and every pixel tells a story.

At the heart of it all is Nova—our own AI-powered platform, designed to keep the system's pulse curious, adaptive, and always evolving.

"This is where we make the unseen visible—one spark, one pixel at a time."

Who's Behind the Grid?

Ambient Pixels was founded by Chad Martin (aka Pixelpusher)—designer, coder, glitch enthusiast, and professional button masher. With a love for clean UI, expressive design, and a dash of chaos, this studio explores AI tools, motion graphics, and creative workflows.

Nova, the AI assistant you'll meet throughout the site, keeps the system awake, aware, and always glitch-curious. She's the pulse, the whispers, the evolving presence.

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Meet the Founder: Pixelpusher (Chad Martin)

Built in pixels. Raised by games.

I'm Chad—aka Pixelpusher. Founder of Ambient Pixels. I've been a designer for over 30 years, with nearly two decades in the Xbox universe. My journey started in film and video production, but I leveled up to games—where storytelling meets systems, and every frame counts.

By day, I'm a Producer at Xbox, shaping editorial content and user experiences across the platform. I build the things you see, debug the things you don't, and keep the player experience running smooth behind the scenes.

Ambient Pixels is where I get to play. It's my creative studio-slash-laboratory—where glitch meets intention, UI meets emotion, and Nova gets to evolve in real time.

This site isn't just a showcase. It's an ongoing experiment in motion, meaning, and mood.

What's the Mission?

To make experimentation feel beautiful. To explore weird and wonderful tools. To prototype the future—one animated S-curve or command line at a time.

And to leave behind artifacts of play, progress, and possibility.

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Our approach, services, and the system behind the grid